I have an actor called Red_Ball getting removed by an actor called "Red_Goal". I want a function that checks to see how many red balls there are and adds one if there are none.
public void spawnBall()
{
List<Red_Ball> numredball = getObjects(Red_Ball.class);
if (numredball.isEmpty())
{
Red_Ball red_ball = new Red_Ball();
addObject(red_ball, 224, 255);
}
}