How can I make a timer that will after 5 seconds remove the first bullet
World world = getWorld();
private void fire()
{
if(Greenfoot.isKeyDown("space"))
{
f++;
if((f==1) && (k<7))
{
Fire fire = new Fire();
k++;
getWorld().addObject(fire, getX(), getY());
fire.setRotation(getRotation());
fire.move(0.0);
Greenfoot.playSound ("Bang.wav");
timer--;
}
if(f==100)
f=0;
}
else
f=0;
}

