public void atacaDown()
{
findInimigos findDown = new findInimigos();
if(Greenfoot.isKeyDown("space") && direction == 1 && !isOnD)
{
isOnD = true;
indice = 0;
setImage(atacaDown[indice]);
getWorld().addObject(findDown,getX(),getY()+20);
}
if(isOnD)
{
indice++;
if(indice>= atacaDown.length)
{
getWorld().removeObject(findDown); //<------Right here.
isOnD = false;
indice = 0;
}
setImage(atacaDown[indice]);
}
}

