So I'm making a flappy bird project for my computer science class and one of our extensions is to create a powerup that makes you smaller. My problem is that the code will run perfectly once, it scales my image and makes it smaller, but every other time I run it the image stays the same. Every solution I try it will work once but never again.
Here is my code...
public class FlappyBird extends Actor
{
public void FlappyBird()
{
setImage("flappyBird1.png");
}
public void act()
{
if (getOneIntersectingObject(Powerup.class) != null)
{
switchImage();
}
}
/**
*
*/
public void switchImage()
{
int size = getImage().getWidth() / 2 ;
int size2 = getImage().getHeight() / 2 ;
GreenfootImage image = getImage();
image.scale(size, size2 );
setImage(image);
}
}
public class Powerup extends Actor
{
int POWER_SPEED = -2;
/**
* Act - do whatever the Powerup wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
setLocation( getX() + POWER_SPEED , getY());
if (getOneIntersectingObject (FlappyBird.class) != null)
{
getWorld().removeObject(this);
}
