import greenfoot.*; public class Level1 extends World { private int flowers=10; private int margin=100; private int teller3=3; public Level1() { super(600, 600, 1); makeFlowers(); } private void makeFlowers() { for (int teller = 0;teller<flowers;teller++) { for (int teller2 = 0;teller2<flowers;teller2++) { if(teller % teller3 ==0) { addObject (new Flower(false), margin+(teller30), margin(teller230)); }else { addObject (new Flower(true), margin+(teller30), margin+(teller230)); } } } } }

