import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class Math here. * * @author (your name) * @version (a version number or a date) */ public class Math extends Enemy { /** * Act - do whatever the Math wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ public void act() { // Add your action code here. problem(); } public void problem() { int a = 0; while(a < 10) { setImage(new GreenfootImage("What is 2 x " + a , 50, Color.WHITE, Color.BLACK)); a++; } } }

