for example
i taked from one of my actor
here the code
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Mat2 here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Mat2 extends Mats
{
/**
* Act - do whatever the Mat2 wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
Touching();
}
public void Touching()
{if (isTouching(Blizzard.class))
{ if (getWorld() instanceof ParentsHome)
{
World pgh = new PlaygameHome();
pgh.removeObjects(pgh.getObjects(Dialogue.class));
((ParentsHome)getWorld()).Back.stop();
Greenfoot.setWorld(pgh);
}
}
}
public void location()
{((Blizzard)Greenfoot.()).setLocation(778, 107);}
}
