Example:
addObject(new Dialogue(dialog3), 300, 50);
public class WolfStatue extends Freature { String[] dialog3 = { "The Greatest of Alpha\n Blizzard Wolf Smith." }; /** * Act - do whatever the WolfStatue wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ public void act() {touch(); } public void touch() {if(isTouching(Player.class)) {adddialog(); } } public void adddialog() { Dialogue dialogue3 = new Dialogue(dialog3); getWorld().addObject(dialogue3,230, 56); } }