here the variable form lv 1
if exp get 100 then will be lv up to lv 2
the player will be get increased health+15. mana +5, defense+0.1, attack+2
also for the next lv up
private int level=1;
private int mana=80;
private int Health=100;
private double defense=0.5;
private int attack=10;
private int exp=0
