Hi! I'm creating a game and I need help making a current score and high score which I need to use in two different worlds.
public class Counter1 extends Actor { /** * Act - do whatever the Counter wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ int score = 0; public Counter1() { setImage(new GreenfootImage("Score: " + score, 50, Color.WHITE, Color.BLACK)); } public void act() { setImage(new GreenfootImage("Score: " + score, 50, Color.WHITE, Color.BLACK)); } public void addScore(int scoreUp) { score =+ score + scoreUp; } }