I have this code that I watched from a youtube video that is frequently used in my game. I am not sure what it does though, can someone explain?
int count = 0;
count++;
int count = 0;
count++;
count = count + 1; // count += 1;
int count = 0; for (Object obj : getObjectsInRange(1,Tile.class)) { if (obj != this && ((Tile)obj).value == 0) { count++; } }