import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class monster_1 here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Monster_1 extends main_actors
{
private int speed = 2; // adjust '3' as needed
public void act()
{
setLocation(getX(), getY()+speed);
if (isTouching(jerry.class))
{getWorld().removeObject(this);
World MainGameBackground = getWorld();
MainGameBackground mainGameBackground = (MainGameBackground)MainGameBackground;
Counter counter = mainGameBackground.getCounter();
counter.addScore();}
else if (isAtEdge()) getWorld().removeObject(this);
}
}
