Hi, I'm trying to make it so that a health value (int) that follows the actor and goes down depending when he is hit or not. I don't know how to really start it off, so If someone can show me with an example it would be great!
I'm trying to make it so that a health value (int) that follows the actor and goes down depending when he is hit or not. I don't know how to really start it off, so If someone can show me with an example it would be great!