eatcoins();
if(Greenfoot.isKeyDown("up"))
setLocation(getX() , getY()-3 );
if(Greenfoot.isKeyDown("right"))
setLocation(getX() +3 , getY());
if(Greenfoot.isKeyDown("left"))
setLocation(getX() -3 , getY());
}
public void eatcoins()
{
Actor coins = getOneIntersectingObject(coins.class);
if(coins != null)
getWorld().removeObject(coins);
}