I just wanted to ask u that, have u created any demo for userinfo
Not specifically -- no. I have created a demo that uses UserInfo, but its source is not currently available. Also, the way it was used is not how you would normally use it in a game. It was used to store the initial random map of the world, plus where actors were when saved. I might have one or two games that use it and has the source available. I'll have to go check.
Can u plz add some mechanism something like
The user will type something
And then the string will be saved in the csv file
The string should only be visible in get data (i mean only for me by downloading the csv file)
Can u plz add some mechanism something like
The user will type something
And then the string will be saved in the csv file
The string should only be visible in get data (i mean only for me by downloading the csv file)
Actually i made a feedback button using ur user info demo
I got this idea from ur scenario i.e. private messaging
Just out of interest i got a question....
As u said that ' if any user misuses it, then the user will be barred from use '
Does it need programming (i think its not possible but sometimes u make it possible) or to inform the developers of greenfoot
As u said that ' if any user misuses it, then the user will be barred from use '
Does it need programming (i think its not possible but sometimes u make it possible) or to inform the developers of greenfoot
Programming -- yes. I will add to a list of banned users and update the scenario. Only need to check the name of the user against the list.