Hello, I want to make the jump slower, but I don't know how. Because he can't jump over an Obstacle
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Spieler here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Spieler extends Gegenstand
{
private int geschwindigkeit = 2;
private int vSpeed = 30; //vertikale Geschwindigkeit
private int acceleration = 1; //Gravitationseffekt
private boolean landen = true;
private int Sprungkraft = -15;
private boolean start = true;
static public boolean alive = true;
public void act()
{
if(start)
{
alive=true;
start=false;
}
checkFall();
springen();
Actor Steine;
Steine = getOneObjectAtOffset(0, 0, Steine.class);
if(Steine != null)
{
World detect;
detect = getWorld();
//Greenfoot.setWorld(new MyWorld());
alive = false;
}
Actor Hindernisse;
Hindernisse = getOneObjectAtOffset(0, 0, Hindernisse.class);
if(Hindernisse != null)
{
World detect;
detect = getWorld();
//Greenfoot.setWorld(new MyWorld());
alive = false;
}
}
public void springen()
{
if (Greenfoot.isKeyDown("space") && onPlatform())
{
vSpeed = Sprungkraft;
fallen();
}
}
public void fallen()
{
setLocation(getX(), getY()+vSpeed);
vSpeed = vSpeed + acceleration;
}
public boolean onPlatform()
{
Actor under = getOneObjectAtOffset (0, getImage().getHeight()/2, SpielerBoden.class);
return under != null;
}
public void checkFall()
{
if (onPlatform())
{
vSpeed = 0;
}
else
{
fallen();
}
}
}