as i stated above i cant get it to work
this is my current code
public class Loading_screen extends World
{
GifImage Loading = new GifImage("LoadingScreen.gif");
/**
* Constructor for objects of class Loading_screen.
*
*/
public Loading_screen()
{
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
super(500, 500, 1);
prepare();
}
public void act()
{
Loading.getCurrentImage();
}
/**
* Prepare the world for the start of the program.
* That is: create the initial objects and add them to the world.
*/
private void prepare()
{
}
}

