sorry last one
as stated above i don't know how to.
im trying something like this
public class PlayerHealthBar extends Actor
{
/**
* Act - do whatever the PlayerHealthBar wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
Betty player = (Betty)lives();
if (player) lives() = 5;
}
}

