private void fire()
{
addToVelocity(new Vector(getRotation(), 0.3));
Ball4 bullet = new Ball4 ( getVelocity(), getRotation());
getWorld().addObject (bullet, getX(), getY()-50);
bullet.setRotation(getRotation());
bullet.move(40);
bullet. changeig();
Baba baba = new Baba();
if (bullet.getImage().equals (Baba.class)){
getWorld().removeObject(this);
}
move(-speed);
}
