i found a code that used an array for adding actors to the world
( the original discuss)
my question: does it somehow work with worlds instead of actors too?
void setLevel( int index) { World a = new Level_1(); World b = new Level_2(); World c = new Level_3(); World d = new Level_4(); World e = new Level_5(); World[] world = {a,b,c,d,e}; Greenfoot.setWorld(world[index]); }
void setLevel(int index) { World w = null; switch (index) { case 0: w = new Level_1(); break; case 1: w = new Level_2(); break; case 2: w = new Level_3(); break; case 3: w = new Level_4(); break; case 4: w = new Level_5(); break; } if (w != null) Greenfoot.setWorld(w); }