I'm trying to create an "if statement" saying:
"If the world's super values are increased (dimensions and cell size increased), then run this code"
How would I do this exactly?
import greenfoot.*; // (World, Actor, GreenfootImage, and Greenfoot) /** * A piano that can be played with the computer keyboard. * * @author: * @version: 0.1 */ public class Piano extends World { int change = 0; /** * Make the piano. */ public Piano() { super(815, 340, 1); // Keys on the home row act as the notes of the white keys on the piano whiteKeyPlacement("a","2c.wav"); whiteKeyPlacement("s", "2d.wav"); whiteKeyPlacement("d", "2e.wav"); whiteKeyPlacement("f", "2f.wav"); whiteKeyPlacement("g", "2g.wav"); whiteKeyPlacement("h", "2a.wav"); whiteKeyPlacement("j", "2b.wav"); whiteKeyPlacement("k", "3c.wav"); whiteKeyPlacement("l", "3d.wav"); whiteKeyPlacement(";", "3e.wav"); whiteKeyPlacement("'", "3f.wav"); whiteKeyPlacement("enter", "3g.wav"); // Keys above the home row act as the notes of the black keys on the piano blackKeyPlacement("w", "2c#.wav", -700); blackKeyPlacement("e", "2d#.wav", -700); blackKeyPlacement("t", "2f#.wav", -700 + 65); blackKeyPlacement("y", "2g#.wav", -700 + 65); blackKeyPlacement("u", "2a#.wav", -700 + 65); blackKeyPlacement("o", "3c#.wav", -700 + 65*2); blackKeyPlacement("p", "3d#.wav", -700 + 65*2); blackKeyPlacement("]", "3f#.wav", -700 + 65*3); } // Adds a white key image requiring some values in order for the method to be called public void whiteKeyPlacement(String note, String file) { whiteKey key = new whiteKey(note,file); addObject(key, 50 + change, getHeight()/3); change = change + 65; } // Adds a black key image requiring some values in order for the method to be called public void blackKeyPlacement(String note, String file, int width) { blackKey key = new blackKey(note,file); addObject(key, width + change, getHeight()/4); change = change + 65; } public void keyPlacer() { } }