I'm making a shooter's game and I want the bullet to disappear when I hit a bad guy. But the code for the collision doesn't seem to work with my if at edge remove the object.
here's the code.
public void shot(){ if(isTouching(snake.class)){ removeTouching(snake.class); getWorld().removeObject(this); return; } } public void checkEdge() { if(isAtEdge()){ getWorld().removeObject(this); return; } }