Ok so I made some enemies that track the player and follow him but they eventually stack up . How can I make them 'collide' with each other so it's easier to spot every single one of them?
public void move()
{ Actor player =getWorld().getObjects(Player.class).get(0);
wall = getOneObjectAtOffset(0,-10,Wall1.class);
if (wall==null )
setLocation (getX() + direction*speed,getY()+dy*speed);
java.util.List enemies = getWorld().getObjects(Enemy.class);
for (Object obj : enemies)
{ enemy = (Enemy)obj;
if (enemy!=this && intersects(enemy)) setLocation (getX() - direction*speed,getY()-dy*speed);}
}