public void hitwall1()
{
if (isTouching(wall1.class))
{
Greenfoot.stop();
//stop the game if the car hits the wall
}
}
public void hitwall1()
{
if (isTouching(wall1.class))
{
Greenfoot.stop();
//stop the game if the car hits the wall
}
}
public void act()
{
hitwall1();
//other code here
}