hey guys, I have been trying to get the world to spawn 2 enemies when one is killed, my code states that there are no error but it somehow doesnt work.
any solutions?
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) public class MyWorld extends World { public MyWorld() { super(1000, 600, 1); prepare(); } public void act() { int max = 5; int randomwidth = Greenfoot.getRandomNumber(200); int randomheight = Greenfoot.getRandomNumber(500); if (getObjects(Enemy.class).size()<max) { addObject(new Enemy(),randomwidth,randomheight); } if (getObjects(Enemy.class).size()<max-1){ max++; } } /** * Prepare the world for the start of the program. * That is: create the initial objects and add them to the world. */ private void prepare() { player player = new player(); addObject(player,469,241); player.setLocation(936,566); player.setLocation(943,919); player.setLocation(479,273); } }