Or, how do you create keyboard shortcuts for 'Pause' and 'Play'? (and 'Reset' and 'Act'; but I am sure that once we learn how to do one, we can figure out the others)
'Pause', 'Reset' and 'Act' should be easy.
if (Greenfoot.isKeyDown("whatEverKey")
{
Greenfoot.pause();
}
but when the game is paused the program would not check if the key for Greenfoot.start(); was pressed.
@Zamoht, this really was not a programming question (in the sense of writing an application or scenario). It was more of a tweek question that probably should have classed under 'Other' instead of 'Programming'. The solution is probably solved by editing one of the greenfoot default files, but I cannot be sure.