Basically I have this that runs at the start of the game:
for whatever reason it doesn't create these objects:
The world is big enough to see all of them in those positions (1600x900)
This worked before in a different file but doesn't now.. I don't understand what changed.
public void act()
{
if (gameStart == 0)
{
loadHome();
gameStart = 1;
}
}
public void loadHome()
{
Background_1 Background_1 = new Background_1();
getWorld().addObject(Background_1,800,450);
Title Title = new Title();
getWorld().addObject(Title,800,185);
Play Play = new Play();
getWorld().addObject(Play,800,400);
Options Options = new Options();
getWorld().addObject(Options,800,600);
Exit Exit = new Exit();
getWorld().addObject(Exit,800,800);
Selection Selection = new Selection();
getWorld().addObject(Selection,800,400);
homeLoaded = 1;
}