I am trying to make a pong-like game in greenfoot, but this if loop isn't working:
It is written in a ball item which is an actor.
if (getOneObjectAtOffset(0, 0, ball.class) == getObjects(paddle_right.class)|| getOneObjectAtOffset(0,0,ball.class) == Greenfoot.getObjects(paddle_left.class)) {
bounce();
}
