For the final part of my game, i need a counter that always goes up until I die so kinda like a timer (000000) goes up 100 points a second.
int score = 0;
/**
* Act - do whatever the Counter wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
setImage(new GreenfootImage("Score : " + score,60, Color.GREEN, Color.YELLOW));
addScore();
}
public void addScore()
{
score++;
}
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.awt.Color;
elapsedTime = (int) (System.currentTimeMillis() - startTime);