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Greenfoot back
Mjosue
Mjosue wrote ...

2017/4/25

I am stuck on the last 5 questions of my assignment. Help would be awesome. I am new to coding so please dumb it down for me.

Mjosue Mjosue

2017/4/25

#
12. Expansion: place a new key on the keyboard that is activated by pressing ‘m’. Have the ‘m’ key play a random note, one of the notes used on the 12 white keys already on the keyboard. 13. Expansion: place a new key on the keyboard that is activated by pressing ‘n’. Have the ‘n’ key play a random note, one of the notes used on the 14 black keys already on the keyboard. 15. Expansion: place a new key on the keyboard that is activated by pressing ‘b’. Create a chord, a combination of two or more notes played at the same time. Have a new key play a chord of three notes of your choosing when pressing the ‘b’ key. 16. Expansion: program each white key so that after every 10 times that the white key is pressed, a random note is played from among the 12 white keys. Write this segment using a constant: o final int KEYPRESS_LIMIT = 10; o Use KEYPRESS_LIMIT everywhere you might be tempted to use the number 10.
import greenfoot.*;  // (World, Actor, GreenfootImage, and Greenfoot)
import java.awt.Color;

/**
 * A piano that can be played with the computer keyboard.
 * 
 * @author Michael Kölling
 * @version 1.0
 */
public class Piano extends World
{
    private String[] whiteKeys =
        { "A", "S", "D", "F", "G", "H", "J", "K", "L", ";", "'", "\\" };
    private  String[] whiteNotes =
        { "3c", "3d", "3e", "3f", "3g", "3a", "3b", "4c", "4d", "4e", "4f", "4g" };
        
    private String[] blackKeys =
        { "W", "E", "", "T", "Y", "U", "", "O", "P", "", "]" }; 
    private String[] blackNotes =
        { "3c#", "3d#", "", "3f#", "3g#", "3a#", "", "4c#", "4d#", "", "4f#" }; 

    /**
     * Make the piano. This means mostly, apart from defining the size,
     * making the keys and placing them into the world.
     */
    public Piano() 
    {
        super(800, 340, 1);
        makeKeys();
        showText("Click 'Run', then use your keyboard to play", 400, 320);
    }
    
    /**
     * Create the piano keys (white and black) and place them in the world.
     */
    private void makeKeys() 
    {
        // make the white keys
        for(int i = 0; i < whiteKeys.length; i++) {
            Key key = new Key(whiteKeys[i], whiteNotes[i]+".wav", "white-key.png", "white-key-down.png");
            addObject(key, i*63 + 54, 140);
        }

        // make the black keys
        for(int i = 0; i < blackKeys.length; i++) {
            if( ! blackKeys[i].equals("") ) {
                Key key = new Key(blackKeys[i], blackNotes[i]+".wav", "black-key.png", "black-key-down.png");
                addObject(key, i*63 + 85, 86);
            }
        }
    }
}
import greenfoot.*;  // (World, Actor, GreenfootImage, and Greenfoot)
import java.awt.Color;

/**
 * A piano that can be played with the computer keyboard.
 * 
 * @author Michael Kölling
 * @version 1.0
 */
public class Piano extends World
{
    private String[] whiteKeys =
        { "A", "S", "D", "F", "G", "H", "J", "K", "L", ";", "'", "\\" };
    private  String[] whiteNotes =
        { "3c", "3d", "3e", "3f", "3g", "3a", "3b", "4c", "4d", "4e", "4f", "4g" };
        
    private String[] blackKeys =
        { "W", "E", "", "T", "Y", "U", "", "O", "P", "", "]" }; 
    private String[] blackNotes =
        { "3c#", "3d#", "", "3f#", "3g#", "3a#", "", "4c#", "4d#", "", "4f#" }; 

    /**
     * Make the piano. This means mostly, apart from defining the size,
     * making the keys and placing them into the world.
     */
    public Piano() 
    {
        super(800, 340, 1);
        makeKeys();
        showText("Click 'Run', then use your keyboard to play", 400, 320);
    }
    
    /**
     * Create the piano keys (white and black) and place them in the world.
     */
    private void makeKeys() 
    {
        // make the white keys
        for(int i = 0; i < whiteKeys.length; i++) {
            Key key = new Key(whiteKeys[i], whiteNotes[i]+".wav", "white-key.png", "white-key-down.png");
            addObject(key, i*63 + 54, 140);
        }

        // make the black keys
        for(int i = 0; i < blackKeys.length; i++) {
            if( ! blackKeys[i].equals("") ) {
                Key key = new Key(blackKeys[i], blackNotes[i]+".wav", "black-key.png", "black-key-down.png");
                addObject(key, i*63 + 85, 86);
            }
        }
    }
}
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