Is it possible for an actor to shoot different bullets when he is in a different World?
Let's say that in Worlds MyWorld1 through MyWorld7 it shoots "Beapons"
If it is in MyWorld8 it shoots "BossWeapons"
Actor bullet = new Beapons(); if (getWorld() instanceof MyWorld8) bullet = new BossWeapons(); bullet.setRotation( ... getWorld().addObject(bullet, ...