Nosson1459 wrote...
Change lines 9 - 10 of the X class to:
MyWorld myworld = (MyWorld) getWorld();
MyWorld myworld = (MyWorld) getWorld();
MyWorld myworld = (MyWorld) getWorld();
MyWorld myWorld = (MyWorld) getWorld();
if (touchingY == false) {
myWorld.getHealthBar().loseHealth();
touchingY = true;
if(myWorld.getHealthBar().health <= 0) {
getWorld().removeObject(this);
}
}