I have a game where a rocket goes over asteroids and eats them (i know, no logic there at all), and i would like to add a counter so I know how many i have eaten, and also, when i get to a certain score how do i add an end game screen?
Internal or external counter (value shown on screen or hidden)?
What have you tried? Show some attempted code.
The "end game screen" can be either an actor object that is added at the end or a separate world. Which do you prefer and what have you tried?