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Greenfoot back
mehanix
mehanix wrote ...

2017/2/2

Why is my Greenfoot not compiling and crashing often?

mehanix mehanix

2017/2/2

#
Hello! I've been working on a project for quite some time and it's got quite large(though not that big i guess, i've seen larger projects here). Question is, why is my Greenfoot crashing all the time when working with multiple worlds(3) or simply refusing to compile(correct syntax, compile button does nothing). I just spent 20 minutes wondering why changing any values in the code would not change anything in my game(was trying to figure out a formula) because my greenfoot wouldnt auto compile the code as the changes were too small for it to notice? i guess? and the compile button does, as i said, absolutely nothing. Besides this, i have got issues with world generation and "Greenfoot has failed to save to disk" crashes. What can I do? I'm only halfway done with my project and I don't want to give up on features just because Greenfoot is really unstable. Can convoluted code cause something like this? It's a pretty confusing code(it's my first time writing a project this big and it's all over the place, though the game itself works wonderfully when it actually compiles)
mehanix mehanix

2017/2/2

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Sorry.. wrong category. Forgot to change it.
Nosson1459 Nosson1459

2017/2/3

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I also noticed the problem of Greenfoot sometimes not compiling. When this happens I close Greenfoot then reopen it and it compiles. As for failing to save to disk, this only happens to me when I try saving to a network and is disconnected for the moment but is usually connected.
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