Hi,
I found some code, that i occasionally see that people use in their games.. . I tryed to google the code and find some information about it, but i just find any decent info about it. I'm new @ this and find it quite confusing but interesting.
private int[] Monster1X = { 380 }; for(int t=0; t<Monster1X.length; t++) {
addObject(new Monster1(), Monster1X[t], 347);
} List<Monster1> Monsters1 = getObjects(Monster1.class);
for( int t=0; t<Monsters1.size(); t++) {
Monster1 monster1 = Monsters1.get(t);
monster1.scroll();
} private void CheckEdgeWorld(){
World MyWorld;
MyWorld = getWorld();
Object obj= MyWorld.getObjects(mannetje.class).get(0);
mannetje Mannetje =(mannetje) obj;
intmannetjeX = Mannetje.getX(); if(!getObjects(mannetje.class).isEmpty()){ // Als de wereld NIET leeg is, gaat het mannetje de getX aanroepen van het mannetje.
Actor man = (Actor)getObjects(mannetje.class).get(0);
manX = man.getX();
