Thanks Dan! I am new to Greenfoot this year.
It appears they are images the students are selecting when they create a new subclass. These are images they created and put in the images folder. So I think that means we are talking about "images set as default class images" and are not actually referenced in code.
Their game opens and seems to load, the run button is green, but everything is frozen. It does seem to be the case that for the students affected, they have a large number of initial objects.