In my DragonArena scenario I have two dragons that can shoot Fireballs at each other, each controlled by two different players. When a hit is landed the Dragons are reset to their starting positions and a point is awarded to the player who landed the hit. I would like to let the user tell the program how many points must be scored by a single player to win the game at the start of the program. Rather than have a bland input box show, I'ed like it to look better I could create an image for a box that would ask how many rounds but wouldn't be limited to just that maybe I could add other options to the game like dragon color choices or how many walls will be randomly placed. I would need to have the players controls locked though while this is being selected. Furthermore I would like when a hit is landed for the players to be reset but a short delay to lock the controls and display something like "Point Red" or "Point Blue" across the screen for a short moment to give the players time to collect themselves. Are these things outside the scope of what I should be trying to do here for a basic game?

