That would depend on what kind of visual effect you were looking for. Fading? Shrinking? Expanding and POPping?
EXPLODING? Floating to Heaven? Sinking into the ground? (you see where I am going?) Then, what code do you have so far, in that respect?
I want it to Explode, but right now it is just disapearing heres the code i currently have public void eat()
{
Actor blip;
blip= getOneObjectAtOffset(0, 0, Blip.class);
if (blip != null)
{
World world;
world = getWorld();
world.removeObject(blip);
}
} what i'm looking for is my actor Blip to explode when he is removed
Thanks
ThinkingPainter
I put the code in, but there is a bunch of errors i am unaware on how to fix. Is there a way i could make a simpler code? It doesn't have to be an explosion, as long as it does something other than disappear, and continue playing... maybe like a "The End" after the main actor is dead and game starts over?