For some background, this is how the classes start off
public class Tile extends Actor
{
public boolean passable = true;
}
public class TILE_rock extends Tile
{
public boolean passable = false;
}
When I inspect an object TILE_rock, I see "public boolean passable = false" and also a "public (hidden) boolean passable = true"
Will this hidden boolean throw things off or does it have no effect? I'm trying to determine the source of a bug and I don't know if this is relevant.