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Greenfoot back
Meh
Meh wrote ...

2016/5/8

"Save the World" doesn't save the world

Meh Meh

2016/5/8

#
Hey, I have a problem, when I move some objects in my world and press on the "Save the World"-button it doesn't save the World! I just get a whitescreen and every object is, where it was before. Is it because there are too much objects in my world? Or is there a known bug? Do I have to put every object where I want it to be, before I press on the "Save the World"-button the first time?
danpost danpost

2016/5/8

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Meh wrote...
Do I have to put every object where I want it to be, before I press on the "Save the World"-button the first time?
I believe the answer is yes -- AND no. I would think that you would need to fine tune any objects placed in the world before saving the world; but, you do not have to do all of the objects at once.
Meh Meh

2016/5/8

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So do I have to create and fine tune for example Object1 and then save the world, before I create Object2 and so on... ? what I tried: first create all objects I need, then save the world and finally fine tune them and save the world again.
danpost danpost

2016/5/8

#
Meh wrote...
So do I have to create and fine tune for example Object1 and then save the world, before I create Object2 and so on... ? what I tried: first create all objects I need, then save the world and finally fine tune them and save the world again.
You can add several at a time and save the world and then proceed to add more. But, I think once an object is added and saved the internal reference to it for preparing the world is lost.
Meh Meh

2016/5/8

#
Ok thanks I'll try it
Meh Meh

2016/5/9

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It worked, thank you!
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