public void StartMenu() //when you kill enough enemy's
{
if (theCounter.getCount() == 250)
{
Greenfoot.setWorld(new StartMenu());
Greenfoot.stop();
}
}
public void Level1() //when time runs out
{
if (timerCounter.getCount() == 0)
{
timerCounter.bumpCount(- 1);
Greenfoot.setWorld(new StartMenu());
Greenfoot.stop();
inGame = true;
}
}
