import greenfoot.*;
public class Nischaya extends Actor
{
public void act()
{
// Add your action code here
if(Greenfoot.isKeyDown("up"))
move(5);
if(Greenfoot.isKeyDown("down"))
move(-5);
if(Greenfoot.isKeyDown("right"))
turn(1);
if(Greenfoot.isKeyDown("left"))
turn(-1);
Actor pizza = getOneObjectAtOffset(0,0,food.class);
int pizzas=0;
if(pizza != null)
{
pizzas++;
getWorld().removeObject(pizza);
}
Actor obstruction = getOneObjectAtOffset(0,0,Obstructions.class);
if(obstruction != null)
{
getWorld().removeObject(this);
System.out.println("GAME OVER");
System.out.println("Pizzas eaten = "+pizzas);
Greenfoot.stop();
}
}
}
This is my code and the variable pizzas is not increasing.
Help required.....
