Hi I have got a problem with my code because I need to make a simple method that checks if an object is in world.
code for bear.class
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class bear here. * * @author (your name) * @version (a version number or a date) */ public class bear extends Actor { /** * Act - do whatever the bear wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ private int range = 0; public void act() { if//object is in world. code needed here. { poorpig pig = (poorpig)getWorld().getObjects(poorpig.class).get(0); getWorld().getObjects(poorpig.class).get(0); } } }