I want to create a timer in my game. The idea is that the hero must collect points by collecting things on the screen and gaining points. If the hero does not collect a certain number of points (haven't decided on the number yet) in a certain amount of time (haven't decided on time length either), then they lose the game. I have to use the simple timer class that you can import, as it is a requirement though (This is for an assignment at school). Does anyone know how I can do this?

