Hey guys! Needed a bit of guidance on what to do with this... I had this code in my program and it returned the error shown in the title. Help?
PS: It was in the directionCheck() method
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 | import greenfoot.*; /** * Write a description of class Skeleton here. * * @author (your name) * @version (a version number or a date) */ public class Skeleton extends Actor { private int health; private int directionY; private int directionX; /** * Act - do whatever the Skeleton wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ public void act() { directionCheck(); move(); healthCheck(); attack(); deadCheck(); } public void directionCheck() { if (PlayerChar.getX() > getX) { directionX = ( 1 ); } if (PlayerChar.getX() < getX) { directionX = ( 2 ); } if (PlayerChar.getY() > getY) { directionY = ( 1 ); } if (PlayerChar.getY() < getY) { directionY = ( 2 ); } } public void move() { if (directionX = ( 1 )) { setLocation ( 1 , 0 ); } if (directionX = ( 2 )) { setLocation (- 1 , 0 ); } if (directionY = ( 1 )) { setLocation ( 0 , 1 ); } if (directionY = ( 2 )) { setLocation ( 0 ,- 1 ); } } public void healthCheck() { if (health = ( 0 )) { health = ( 3 ); } //Insert collision code here. } public void attack() { if (health = ( 4 )) //collision code with player { Main_World.playerHealth--; } } public void deadCheck() { if (health = ( 4 )) //collision code with sword { health--; } if (health = ( 4 )) //collision code with arrow { health--; } if (health = ( 1 )) { getWorld.removeObject( this ); } } } |