I'm trying to make a new world when all the objects of a class are removed. I'm wondering if using the getOjbects class would work. Any suggestions?


public void isRemoved() { getObjects(Enemey.class); countObjects(); if(list) { Greenfoot.playSound("upgrade.wav"); Lvl2 lvl2 = new Lvl2(); Greenfoot.setWorld(lvl2); } }