I want my car to get damage when touching Actor A or B, but this don't work. It will only get damage when hitting actor A, but no damage with actor B.
What am I doing wrong?
public void carDamage ()
{
Actor A = getOneIntersectingObject(A.class);
Actor B = getOneIntersectingObject(B.class);
if(isTouching(A.class)|| isTouching(B.class))
{
healthbar.loseHealth();
}
if(healthbar.health <=0)
{
GameOverScreen();
}
}

