Hi,
I am using danpost's SWorld scenario to make my world scroll. I have encountered an issue with it that I am unsure of how to overcome.
Throughout the scrolling world, I add objects to the world and they appear where they should. However, when I add them, they move relative to how my main actor moves.
To exemplify, when my main actor moves 5, the objects that were spawned in "run away" from my actor.
I have not included any code as I am uncertain on what to post, but If you would like to see any, let me know.
When the objects are added to the world, the scroller boolean is set to false, which is necessary to have them appear in the proper place.
This error will only occur once I am off of the "Starting Screen" and the scrolling mechanic is put in place

