the code I've given is only a fraction of everything else so just say something if you need more
SirB
private int SBHealth = 3;
public void HitSirB()
{
SBHealth --;
}Enemy
public void SirBAlert()
{
if (canSee(SirB.class))
{
checkSirB();
}
}
public void checkSirB()
{
if (SirB.IsAttacking = false)
{
Health -- ;
Greenfoot.playSound("Hurt.wav");
}
else
{
SirB.HitSirB();
Greenfoot.playSound("Hurt.wav");
}
}
