So I have this simple game where you control a red ball with the mouse, and blue balls will spawn, move and bounce off the walls. You just have to not get hit by the blue balls. I have it set now so that when the blue ball actor gets close to the edge of the world it picks a random number and turns in that direction. I think it would be a lot better, though, to have it actually bounce off the wall with an angle like a normal ball would. Does anyone have any suggestions on how I would go about this?

